Wednesday, October 28, 2009

Milo shouldn't be your only friend

So in class we saw an ad for this video game that really reminded me of a Nintendo Wii without the controllers. It looked really cool and I was curious as to how it worked.... and then I started thinking. I have a little brother who loves video games and he is not anti-social by any means but I feel like this video game business is cutting into kids socializing with real people. If this Milo character can really interact with it's user it'll make kids think that Milo is their friend. Why would a kid want to be with real kids who can be mean, rude and everything in between when they can talk to a screen who won't talk back in a mean way? It's going to mess kids up...seriously. Although the times in elementary school or middle school when kids weren't particularly nice aren't always pleasant, they really do teach kids important lessons. Lessons on being nice to others, when to defend yourself and how to problem solve in general.


Parents of the future... do your kid a favor and help them to make friends...real life ones.

2 comments:

  1. I agree about socialization, but if Milo is nice, isn't he teaching kids to act nice in turn? This technology will not only be used to simulate on screen characters, but will also translate over into almost every game genre if it catches on.

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  2. ehills has a good point. Milo can be a role model. The problem is as aanton points out, not all kids are ingerently nice. Lacking the opportunity to deal with unkind kids in real life is also a learning process.

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